In 1957 the
So while the negative double
has been around for almost fifty years, it is still not completely understood
by many of the players who use it. Let’s
start by looking at this auction:
|
North |
East |
South |
West |
|
1 |
2 |
?? |
|
South
AK43
KJ72
742
53
In 1956 an expert panel
chose the following bids:
2
- 8
2
- 9
2
- 8
3
- 18
Today we can’t imagine
introducing a four-card suit in this auction.
Since its inception, perhaps more than any other convention, the
negative double has changed the way we bid.
With the hand shown above a negative double seems so obvious today that
no other bid is probably considered.
Let’s take a closer look at the different ways the negative double is
used and why it is so valuable.
One reason the negative
double has become popular is because it solves this difficult -- and common --
bidding problem:
762
KQ75
94
QJ93
Partner opens 1
and your right-hand opponent (
. The overcall has taken away your 1
response, so you have no way to accurately describe your strength and
distribution.
You can't bid 1NT (which
promises a spade stopper) and you can't bid a new suit at the two-level (which
promises 10+pts.).
The solution is, of course, the negative
double. To use this
convention, you and partner agree that if you open the bidding and the opponent
makes a direct suit overcall, a double by responder is NOT for
penalty. Instead, it shows:
In the problem above, you would double to
show the values for a response and a four-card heart suit. This tells partner that you would have
responded 1
if the opponent had passed. If opener
also has four hearts, he'll "raise" your response by bidding hearts
himself. If not, he can choose another
descriptive bid.
Here are some other examples of how you can
use negative doubles:
K1063
762
K72
AJ7
If partner opens 1
and
,
make a negative double to show at least one four-card major. If partner bids 2
,
you can bid 2NT -- this shows an invitational-to-game hand with a club stopper,
but without four hearts. Since you
started with the negative double instead of 2NT, partner will also know that
you have a four-card spade suit.
96
KQ82
J2
AJ762
If partner opens 1
and
,
make a negative double to show four hearts. In this auction you promise hearts and you MAY
have diamonds. If partner doesn’t
bid hearts, you can later support clubs.
Playing negative doubles also offers you the
advantage of assigning a more specific meaning to the bid of a new suit. After an opponent's overcall, if responder
bids a new suit (instead of making a negative double), he promises a 5-card
suit. A new-suit bid at the
1-level shows 7+ pts, at the two-level or higher it shows 10+ pts.
QJ1073
874
A92
74
If partner opens 1
and your
,
bid 1
. The overcall hasn't taken away your one-level
response, so you have two ways
to show spades in these situations, use the negative double to show a four-card
suit. Use the bid (1
)
to promise a five-card
suit (partner will know he can raise with three-card
support). However, if partner opens 1
and your
,
this hand isn't strong enough for a 2
free bid. In this case, you'll have to
use a negative double. If partner bids 2
,
you'll pass. If he bids 2
,
you can correct to 2
,
which shows extra length and is not forcing.
What do you do when you have a
"real" penalty double of
3
Q43
KQ1087
A754
If partner opens 1
and your
,
your only alternative is to pass (smoothly) and let partner bid for you. If partner is short in
diamonds (very likely), he'll reopen with a takeout double. You can pass this double for penalties.
You and your partner can decide at which
levels of bidding you'll use negative doubles.
One popular agreement is that negative doubles are "on" if the
opponent makes a suit overcall through the level of 3
. If you use this agreement, negative doubles
are "off" (responder's double is for penalty) if the overcall is 4
or higher.
No matter how you choose to play negative
doubles, they apply only if the opponent overcalls a suit. Responder's double of a 1NT overcall is always
for penalty.
The higher the level of the overcall, the
more strength responder needs to make a negative double. If partner opens 1
and the opponent makes a jump overcall of 2
,
you'll want to have a little extra playing strength (not necessarily extra
points) to make a negative double, which will force partner to the three-level.
After responder's negative double, opener
must make a rebid that describes both his strength and his support for the suit
partner has shown with the double. In
most cases, you'll bid your hand just as if partner had made a one-bid in that
suit:
Remember that responder cannot make an
immediate penalty double of an opponent's overcall. If you open the bidding, your LHO makes an
overcall and your partner passes, he may have a hand with strength in the
opponent's suit. If you're short in the
overcaller's suit, you should try to "protect" partner by reopening
the bidding for him.
AJ9
KQ72
A10542
9
You open 1
,
your LHO overcalls 2
,
and it goes Pass-Pass back to you. You
should keep the auction open with a balancing double, which is takeout. If partner wanted to make a penalty double of
2
,
he can pass. If he didn't, he'll bid 2
,
2
or 2
.
Be careful about reopening, though, if you have length in the
opponent's suit:
A3
K5
AQ1087
10754
You open 1
,
your LHO overcalls 2
,
and it goes Pass-Pass back to you. With
this hand, you should pass. Your club
length tells you partner wasn't waiting to make a penalty double of 2
. It's more likely he passed because he's very
weak. Your shortness in the majors
should make you suspicious that the opponents have a better trump suit, so
don't give them a chance to find it.
We end with a quiz showing
other examples. Assume you use negative
doubles through 3
.
1
2
??
1.
QJ98
K2
K1098
654
2.
QJ1098
K2
K108
654
3.
Q98
6
A9832
KJ102
PARD RHO
YOU LHO
1
1
??
4.
84
AQJ87
Q43
876
5.
9
KQJ2
AKJ987
54
6.
KJ2
6542
K87
K53
PARD RHO YOU LHO
1
3
??
7.
72
65
AK1098
KJ76
8.
8
KJ932
A876
Q109
9.
KJ3
9
A765
Q8762
YOU LHO
PARD RHO
1C 1
P
P
??
10.
52
AK87
K87
Q1096
11.
A1082
K65
65
AQ87
12.
AQ3
AK6
K65
K1098
1. Double – This is the classic negative double.
2. Double – You are not strong enough to bid 2
.
3. Pass – You will pass your partner’s reopening
double and penalize the opponents.
4. Double – You are not strong enough to bid 2
.
5. 2
- Show your good diamond suit. If you make a negative double and partner
rebids 2
,
you have no good rebid.
6. 1NT – Yes, you can make a negative double but
1NT is a perfect description of this hand.
7. Double – You may not have a fit but you must
try. Perhaps partner will pass for
penalties. Remember: sometimes preempts
work.
8. Pass –
Remember your double is for takeout.
You hope that partner can make a reopening double
9. 4
– Forget the minors and bid the major suit game.
10. Double – Partner may
have a spade stack. You must not lose
the ability to penalize the opponents.
11. Pass – You have too many spades and partner
didn’t bid.
12. 1NT –
A trick question. This has
nothing to do with negative doubles. You
show a hand too good to open 1NT.